Huge Cat Pet In Roblox Pet Simulator

Aug 23rd, 2018

🔥 HITTING DOUBLE DIGITS 🔥 Pet Simulator Update 10 Changelog (November 10, 2018) Additions Tier 18 egg! Get 6 NEW unique pets, including: Aesthetic Cat! SUPER RARE Chimera! Gone with Coin Collection, Agility, and Upgrades and heelllllooooo levels? After the first 30 minutes of playing, upgrades became useless and differentiating between Coin.

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Simulator
  1. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(0.295806587, -37.0378761, 890.214355))
  2. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-374.2388, -37.0378761, 885.253296))
  3. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-760.199097, -37.0378761, 880.302246))
  4. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1140.22437, -37.0378761, 885.195129))
  5. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1534.46313, -33.038002, 887.088318))
  6. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(536.137939, -36.409977, 886.542542))
  7. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(719.225952, -33.6261177, 894.049072))
  8. local speedmax = 300
  9. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speedmax
  10. game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumpmax
  11. local barriers = 'Barrier5' or 'Barrier4' or 'Barrier3' or 'Barrier2' or 'Barrier1' -- list Barrie1, Barrier2, Barrier3, Barrier4, Barrier5
  12. local event = game:GetService('Workspace').__THINGS['Barriers']
  13. event:remove()
  14. local amount = 1000 -- experiment with this value, 1000 is maximum and for pets with high levels
  15. local coins = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Coins')
  16. local save = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Get Other Stats'):InvokeServer()
  17. local plr = game:GetService('Players').LocalPlayer
  18. local pets = game:GetService('Workspace')['__REMOTES'].Pets
  19. local done = 'lol meme'
  20. local keys = {}
  21. keys[#keys+1] = key
  22. index = keys[math.random(1, #keys)]
  23. end
  24. if(save[plr.Name]['Save']['Pets'][a].e true) then
  25. table.insert(petids, save[plr.Name]['Save']['Pets'][a].id)
  26. a = a - 1
  27. function co(b)
  28. print('Mining coin: ' .. b.Name)
  29. while(b:FindFirstChild'Health' ~= nil and b:FindFirstChild'Health'.Value > 0) do
  30. wait(0.2)
  31. coins:FireServer('Mine',b.Name, amount, random(petids))
  32. end
  33. for _,b in next, workspace.__THINGS.Coins:GetChildren() do
  34. coroutine.wrap(function()co(b)end)()
  35. end